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In 2016, concerns about protecting trade secrets in the European Union resulted in Directive (EU) 2016/943 of the European Parliament and of the Council of June 8, 2016. Directive (EU) 2016/943, which will impact the entertainment industry, seeks to protect undisclosed know-how and business information (trade secrets) against their unlawful acquisition, use and disclosure. A “directive” imposes a binding obligation on member states to implement its provisions, as opposed to a regulation, which has direct binding effect throughout the European Union. Article 19 sets out the deadline for implementation of the trade secrets directive into the law of each member state; the deadline is no later than June 9, 2018.
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By Stan Soocher
Reversing and remanding, the Ninth Circuit emphasized: “The district court’s approach of reducing choreography to ‘poses’ is fundamentally at odds with the way we analyze copyright claims for other art forms, like musical compositions.”
By Katherine A. Baker, Jeffrey M. Kelly and Joshua L. Kirschner
The gaming and wagering sector has begun to cross paths with artificial intelligence technology in ways both predictable and unforeseen. As with other industries, AI technology inevitably has found its way into various components of the gaming experience. What is striking, however, is how AI is revolutionizing gaming for operators, regulators, suppliers and patrons alike.
By Jeffrey Campolongo and Scott M. Badami
Does the ability to receive remuneration for being a college athlete mean that the students are deemed employees of the university? Do employment laws apply? Are labor laws enforced? Does OSHA enter the equation? What about HIPAA concerns relating to medical conditions and injuries?
By Entertainment Law & Finance Staff
A look at moves among attorneys, law firms, companies and other players in entertainment law.