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ESports is a dynamic and growing industry consisting of professional videogame players who compete in tournaments or leagues that draw an estimated global audience of 150 million people. Some predict the industry will generate over $1 billion in global revenue within three years.
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By Stan Soocher
A question of law arose for a District Judge when a songwriter sued YouTube, claiming she never approved licensing her works to YouTube — whether the administration agreement’s notice-and-consent clause was a condition precedent to the administrator’s ability to license the songwriter's songs.
By Todd Kesterson and Alyssa R. Wan
With a growing number of donor groups forming Name Image and Likeness collectives as not-for-profit entities, there are questions about whether or not these collectives truly qualify as charitable organizations for tax purposes.
By Jason Grant
A New York State appellate court knocked out major claims from prominent rapper Lil Wayne’s $20 million lawsuit against Ronald Sweeney, his former attorney and representative of 13 years, including causes of action for fraudulent inducement, legal malpractice, breach of fiduciary duty and unjust enrichment.
By Chris O’Malley
Girding itself for scrutiny by Congress and regulators over anti-competitive concerns, Live Nation Entertainment has retained prominent antitrust attorney-turned-lobbyist Seth Bloom.