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Copyrights Entertainment and Sports Law Litigation

A Primer on Rights in Video Game Avatars

Recent lawsuits have grappled with the fair use of one’s likeness in video games, attempting to apply established order to a changing field.

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Video games have come a long way from the days of arcades, joysticks and blowing into cartridges to fix the game. It’s an industry now worth more than $120 billion a year and greatly surpasses the movie and music industries among the most popular forms of public entertainment worldwide.

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